The Edgerton Shot | Houdini | Vellum | Arnold
A meticulous endeavor to faithfully replicate the iconic Edgerton Shot by Harold Eugene Edgerton. I drew inspiration from a video reference sourced directly from the Smarter Everyday YouTube channel.
With a focus on slow-motion and close-up shots, I ventured into the project with high hopes. While I must admit that the tear and paper fray could have been improved, I ultimately decided to follow the 80-20 rule and cease further refinements.
All the textures used in this project are generated procedurally, with the exception of the Queen of Hearts. Rendered using Arnold.
Important
This product does not feature a video tutorial.
My products don't include filecache & renders mainly because its always a lot of disk space and I don't store them for long, so you will need to run the sim(s) & render it. This product is sold as is, it doesn't include support after the purchase.
Complete Houdini File, Nuke Comp File, Maps, Assets, Material Networks, Baked Textures, No Caches, No Renders